![]() - This reduces all melee abilities and Growl to 1.5 seconds cooldown.Soul of the Forest - Since the buff of this talent from patch 5.4.0, this is now a much better choice for us.Typhoon is the way to go with the knockback, slow, and ranged pull. I haven't yet found a good situation when you use Mass Entanglement, but with my experience of trying it out, the snare doesnt last too long anyway. I chose Typhoon in this Tier, because your Mangle already applies a 50% movement decrease, and you wouldnt need to waste one of your talents on it. Typhoon - Situational, but personally I use it as another form of ranged initation.Mass Entanglement - Situational, in most cases you wont need to use it.- Situational, but your mangle already reduces the targets movement speed by 50% anyway.Although Cenarian Ward offers more healing overall, this is on the GCD, and keeping it up each 30 seconds isn't worth the trouble of an extra ~50k healing, also the chance of most of it being overhealed anyway by your healers, where as when you use Renewal, you know the amount will be fully healed. In this tier, I chose Ysera's Gift, being a passive its an extra button we won't have to worry about (yay!), and yields 4 times more healing output than Renewal. Cenarion Ward - Yields the most healing done overall, but only when used each time it is off cooldown.Renewal - a big burst (off the global cooldown) heal for yourself, this is amazing for a when you get hit with a burst of damage from a raid boss, it is also affected by.Ysera's Gift - Much better healing output than Renewal, but not bursty, this seems like a very solid talent to choose.Also to note that be very careful if you choose Displacer beast, and to immediately change back in to Bear form when using it, and that doing so will also reset Vengeance and your Rage, though it may come in handy in someway I'm just stating the usefulness. This Tier I chose Feline Swiftness, because the 15% increase overall will help you in any situation, rather than a charge to an enemy, in most cases, when a tank needs to move, its to move out of bad spots, and Wild Charge wont help you with that. Wild Charge - Useful and Situational, but read below for my explanation. ![]()
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